jQuery第二十八天练习

轻鸟评职场技能 2024-03-28 01:04:46
<!DOCTYPE html><html ><head> <meta charset="UTF-8"> <meta name="viewport" content="width=device-width, initial-scale=1.0"> <script src="js/jquery-3.4.1.min.js"></script> <script src="js/jquery.easydrag.js"></script> <script type="text/javascript"> $(document).ready(function(){ $('.one').click(function(){ $('.box').show(); }); $('span').click(function(){ $('.box').hide(); }); $('.box_all').easydrag(); }); </script> <style type="text/css"> * { padding:0; margin:0; } body { font-size:12px; padding:100px; } .box_all { float:left; padding:5px; background:#eee; position:absolute; top:30%; left:30%;} .box { width:500px; border:1px solid #4c7ebd; display:none; } .box h1 { height:30px; line-height:30px; color:#fff; font-size:14px; background:#87b0e1; padding-left:10px; } .box span { float:right; padding-right:10px; cursor:pointer;} .box span a { display:block; height:30px; width:30px; background:url(images/close.jpg) no-repeat; text-indent:-9999px;} .box span a:hover { background:url(images/close_hover.jpg) no-repeat;} .box p { padding:10px; height:400px; background:#fff; border:3px solid #eee; } .one { display:block;} </style></head><body> <a href="#">jquery.easydrag.js

/*** EasyDrag 1.5 - Drag & Drop jQuery Plug-in** Thanks for the community that is helping the improvement* of this little piece of code.** For usage instructions please visit http://fromvega.com/scripts*/(function($){ // to track if the mouse button is pressed var isMouseDown = false; // to track the current element being dragged var currentElement = null; // callback holders var dropCallbacks = {}; var dragCallbacks = {}; // bubbling status var bubblings = {}; // global position records var lastMouseX; var lastMouseY; var lastElemTop; var lastElemLeft; // track element dragStatus var dragStatus = {}; // if user is holding any handle or not var holdingHandler = false; // returns the mouse (cursor) current position $.getMousePosition = function(e){ var posx = 0; var posy = 0; if (!e) var e = window.event; if (e.pageX || e.pageY) { posx = e.pageX; posy = e.pageY; } else if (e.clientX || e.clientY) { posx = e.clientX + document.body.scrollLeft + document.documentElement.scrollLeft; posy = e.clientY + document.body.scrollTop + document.documentElement.scrollTop; } return { 'x': posx, 'y': posy }; }; // updates the position of the current element being dragged $.updatePosition = function(e) { var pos = $.getMousePosition(e); var spanX = (pos.x - lastMouseX); var spanY = (pos.y - lastMouseY); $(currentElement).css("top", (lastElemTop + spanY)); $(currentElement).css("left", (lastElemLeft + spanX)); }; // when the mouse is moved while the mouse button is pressed $(document).mousemove(function(e){ if(isMouseDown && dragStatus[currentElement.id] != 'false'){ // update the position and call the registered function $.updatePosition(e); if(dragCallbacks[currentElement.id] != undefined){ dragCallbacks[currentElement.id](e, currentElement); } return false; } }); // when the mouse button is released $(document).mouseup(function(e){ if(isMouseDown && dragStatus[currentElement.id] != 'false'){ isMouseDown = false; if(dropCallbacks[currentElement.id] != undefined){ dropCallbacks[currentElement.id](e, currentElement); } return false; } }); // register the function to be called while an element is being dragged $.fn.ondrag = function(callback){ return this.each(function(){ dragCallbacks[this.id] = callback; }); }; // register the function to be called when an element is dropped $.fn.ondrop = function(callback){ return this.each(function(){ dropCallbacks[this.id] = callback; }); }; // disable the dragging feature for the element $.fn.dragOff = function(){ return this.each(function(){ dragStatus[this.id] = 'off'; }); }; // enable the dragging feature for the element $.fn.dragOn = function(){ return this.each(function(){ dragStatus[this.id] = 'on'; }); }; // set a child element as a handler $.fn.setHandler = function(handlerId){ return this.each(function(){ var draggable = this; // enable event bubbling so the user can reach the handle bubblings[this.id] = true; // reset cursor style $(draggable).css("cursor", ""); // set current drag status dragStatus[draggable.id] = "handler"; // change handle cursor type $("#"+handlerId).css("cursor", "move"); // bind event handler $("#"+handlerId).mousedown(function(e){ holdingHandler = true; $(draggable).trigger('mousedown', e); }); // bind event handler $("#"+handlerId).mouseup(function(e){ holdingHandler = false; }); }); } // set an element as draggable - allowBubbling enables/disables event bubbling $.fn.easydrag = function(allowBubbling){ return this.each(function(){ // if no id is defined assign a unique one if(undefined == this.id || !this.id.length) this.id = "easydrag"+(new Date().getTime()); // save event bubbling status bubblings[this.id] = allowBubbling ? true : false; // set dragStatus dragStatus[this.id] = "on"; // change the mouse pointer $(this).css("cursor", "move"); // when an element receives a mouse press $(this).mousedown(function(e){ // just when "on" or "handler" if((dragStatus[this.id] == "off") || (dragStatus[this.id] == "handler" && !holdingHandler)) return bubblings[this.id]; // set it as absolute positioned $(this).css("position", "absolute"); // set z-index $(this).css("z-index", parseInt( new Date().getTime()/1000 )); // update track variables isMouseDown = true; currentElement = this; // retrieve positioning properties var pos = $.getMousePosition(e); lastMouseX = pos.x; lastMouseY = pos.y; lastElemTop = this.offsetTop; lastElemLeft = this.offsetLeft; $.updatePosition(e); return bubblings[this.id]; }); }); };})(jQuery);

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